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Course Outline

Introduction to SimLab Composer Ultimate

  • Overview of the user interface and workspace layout.
  • Setting up projects and navigating the environment.
  • Core principles of organizing 3D scenes.

Modeling and Scene Assembly

  • Creating and importing 3D models.
  • Manipulating geometry and managing hierarchical structures.
  • Constructing complex scenes.

Texturing and Materials

  • Applying and modifying materials.
  • Handling textures and surface properties.
  • Essentials of lighting and achieving visual realism.

Exporting for VR with SimLab Composer

  • Preparing models for VR export.
  • Optimizing performance for real-time rendering.
  • Exporting VR projects from SimLab.

Introduction to Meta Quest 3

  • Unboxing and initial configuration.
  • Setting up accounts and adjusting settings.
  • Mastering navigation, interaction, and core functionalities.

Integrating SimLab Composer with Meta Quest 3

  • Establishing a workflow for VR deployment.
  • Transferring SimLab VR projects to the Meta Quest 3.
  • Testing and refining immersive experiences.

Applied VR Practice

  • Hands-on session utilizing Meta Quest 3 with SimLab projects.
  • Exploring interactive collaboration and presentation scenarios.
  • Addressing and resolving common issues.

Summary and Next Steps

Requirements

  • Fundamental knowledge of 3D design principles.
  • Previous experience with general computer graphics software.
  • While familiarity with VR concepts is beneficial, it is not a strict requirement.

Target Audience

  • 3D designers and artists.
  • Professionals in training and visualization fields.
  • IT personnel supporting VR initiatives.
 21 Hours

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