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Course Outline
Introduction & Current State of ARToolKit
- History and evolution to artoolkitX, open-source maintenance
- Marker-based versus natural feature tracking, including barcode marker support
- Supported platforms (Android, iOS, desktop) and plugin integrations (Unity, OpenSceneGraph)
Setting up the Environment
- Installing artoolkitX and SDKs for mobile platforms
- Configuring Unity or OpenSceneGraph integration
- Setting permissions for camera, GPS, compass, and file access
Markers, Calibration & Natural Feature Tracking
- Creating and using square markers and barcode markers
- Natural Feature Tracking (NFT): principles and workflows
- Camera calibration, distortion correction, and stereo camera support
Overlaying Virtual Content & Rendering
- Overlaying 2D and 3D content over live camera feeds
- Basics of lighting, occlusion, and shaders for realistic rendering
- Performance considerations on mobile: optimizing frame rates and memory usage
Sensor Integration & External Inputs
- Using GPS and compass data to orient AR content relative to the real world
- Accessing camera properties, recognizing focal length, and performing sensor calibration
- Integration with OpenCV for image preprocessing and enhancements (e.g., filtering, stabilization)
Using External Engines (Unity / OpenSceneGraph)
- Setting up a Unity project with the ARToolKit plugin
- Syncing ARToolKit marker/NFT tracking data into Unity scenes
- Leveraging OpenSceneGraph for advanced rendering or GPU-based 3D content
Troubleshooting, Performance & Deployment
- Common issues: lighting problems, marker detection failures, and delays
- Mobile optimization: texture sizes, multi-threading, and memory management
- Packaging for Android / iOS, testing on physical devices, and using debugging tools
Summary and Next Steps
Requirements
- Programming experience in any language
- Basic understanding of 3D graphics or rendering concepts
- Familiarity with setting up a mobile development environment
Audience
- Mobile and AR developers
- Computer vision engineers
- Interactive media developers
7 Hours
Testimonials (3)
Everything is ok.
Adrian Rybka - SEOyon
Course - Flutter Development Bootcamp with Dart
Very usefull additional informations
Grzegorz - Comp S.A.
Course - BLoC Pattern
His knowledge and patience.