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Duration 28 hours
Course Outline
Concurrency Challenges and Issues
- Hardware platform limitations – hardware threads, pipelines, cache coherence
- Elementary concepts related to multithread programming (correctness of multithread programs, liveness, starvation, deadlock, race conditions, atomicity, memory models, Flynn's taxonomy)
- Available multithreading and multiprocessing implementation mechanisms in C++
- Standard library implementation – elements from C++14 to the present (C++2a)
- Implementation available in Boost – differences compared to the standard library
Processes and Threads
- Multiprocess vs. multithread applications
- Operating system and threads (brief overview of available implementations)
- Process and thread synchronization mechanisms
- Structural implementation of synchronization
- Specifics of multithread implementation in the object-oriented approach (role of the RAII pattern)
Memory Model in C++
- Objects and memory locations
- Operation ordering and enforcement
- Relations: synchronization, precedence, operation ordering for atomic actions, release sequences
- Memory barriers
- Atomic operations
Thread Management in C++14 and Newer Standards
- The std::thread class and thread execution
- Thread identification
- Thread joining and detachment
- Threads and standard containers
- Exception handling in C++14 threads
Mutual Exclusion and Critical Sections
- Basic principles of mutual exclusion
- Concepts (types) of available blocking objects
- Quick introduction to time handling in C++14 (chrono library)
- Classes std::mutex, std::timed_mutex, std::shared_mutex and derivatives
- RAII pattern in lock handling (std::lock_guard, std::unique_lock)
- Dependent and deferred locks (std::lock)
- Ownership and shared ownership of locks and threads
- Readers-Writers problem
- One-time initialization
- Thread-local (private) memory (std::thread_local)
Locks and Thread Synchronization
- Operations on semaphores
- Recursive locks
- Locks with defined lock levels
- Decision variables and cooperation with locks
- Implementation of active and passive barriers (Idle Waits, Busy Waits)
- Resuming thread execution
- Inter-thread communication (Actor model and CSP)
Asynchronous Tasks
- Asynchronous events and their handling
- Futures
- Promises
- Packaged tasks
Atomic Types
- Standard atomic types
- Universal atomic flag (std::atomic_flag)
- Class template "std::atomic<T>" and its specializations
- Utility functions (free functions) for std::atomic types
Specifics of Multithread API Design
- Designing structures using locks – coarse-grained and fine-grained locks
- Performance of concurrent code – estimation and measurement techniques
- Data partitioning
- Scalability of solutions
- Error handling and exceptional situations in application architecture
Testing and Debugging Multithread Applications
- Code reviews focusing on multithread operations
- Specifics of testing multithread applications
- Unit tests
- Increasing the likelihood of critical scenarios for testing purposes
- Formal methods for testing multithread applications
- Multithread application architecture patterns vs. testing and debugging (overview)
Advanced Thread Management
- Dependent threads (Saga pattern)
- Avoiding contention in data access
- Controlled thread termination and interruption
- Interruption of blocking calls
- Handling interruptions
- Work stealing
- Interrupting tasks during application shutdown
Multithreading Design Patterns
- Types and purposes of multithread patterns
- Scope of pattern application
- Thread Pool
- Active Object pattern
- Thread-Safe Queue
- Producer-Consumer pattern
- Monitor pattern
- Multithread safety of GoF patterns
Requirements
- Ability to use C++ software development tools in GNU/Linux and/or MS Windows environments
- Knowledge of C++ programming concepts (both procedural and object-oriented paradigms) at an advanced or intermediate level
- Familiarity with generic code creation concepts (templates)
Testimonials (1)
Practical examples