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Course Outline

  • Introduction to immersive technology and current market trends.
  • Understanding augmented and virtual reality, and how they can transform our daily lives.
  • Overview of tools and various SDKs used to create augmented and virtual reality interactions.
  • A demonstration augmented reality application built in Unity, focusing on enhancing print-based media with images, text, and videos.
  • Exploring how these applications can be extended across different sectors and their potential impact.
  • A demonstration virtual reality application, alongside an analysis of how virtual reality can reshape storytelling and evoke emotional responses.
  • Introduction to devices used for creating these interactions, such as Google Cardboard, HoloLens, HTC Vive, Oculus Rift, Gear VR, and others.
  • Conclusion and resources to help you further explore the depth of this technology.

Requirements

  • Basic IT Knowledge

Target Audience

  • If you are a creative entrepreneur, this course serves as your ideal introduction to current trends in the emerging augmented and virtual reality market.
  • If you are a journalist, media or content producer, or educator, you will learn how to enrich print-based media with sound, images, and video.
  • If you are a web designer or app developer, you will acquire a range of technological building blocks that can be integrated into your service portfolio.
 7 Hours

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