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Course Outline
- Introduction to immersive technology and current market trends.
- Understanding augmented and virtual reality, and how they can transform our daily lives.
- Overview of tools and various SDKs used to create augmented and virtual reality interactions.
- A demonstration augmented reality application built in Unity, focusing on enhancing print-based media with images, text, and videos.
- Exploring how these applications can be extended across different sectors and their potential impact.
- A demonstration virtual reality application, alongside an analysis of how virtual reality can reshape storytelling and evoke emotional responses.
- Introduction to devices used for creating these interactions, such as Google Cardboard, HoloLens, HTC Vive, Oculus Rift, Gear VR, and others.
- Conclusion and resources to help you further explore the depth of this technology.
Requirements
- Basic IT Knowledge
Target Audience
- If you are a creative entrepreneur, this course serves as your ideal introduction to current trends in the emerging augmented and virtual reality market.
- If you are a journalist, media or content producer, or educator, you will learn how to enrich print-based media with sound, images, and video.
- If you are a web designer or app developer, you will acquire a range of technological building blocks that can be integrated into your service portfolio.
7 Hours
Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like