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Course Outline

Introduction to Design Thinking

  • Overview of the Design Thinking methodology.
  • Key stages: Empathize, Define, Ideate, Prototype, and Test.
  • Understanding its relevance to administrative and operational challenges.

Gamification Fundamentals

  • Introduction to gamification and its core principles.
  • Differences between gamification and game design.
  • Exploring tools and techniques for gamifying problem-solving.

Empathy and Problem Definition

  • Identifying stakeholder needs and pain points.
  • Using gamified exercises to gather insights.
  • Formulating clear and actionable problem statements.

Idea Generation and Gamification

  • Brainstorming techniques for innovative solutions.
  • Leveraging gamification to unlock creativity.
  • Collaborative ideation through team-based challenges.

Prototyping and Testing

  • Building low-fidelity prototypes for workplace challenges.
  • Gamified testing scenarios to evaluate solutions.
  • Iterative refinement based on feedback.

Implementation Strategies

  • Planning and executing solutions in real-world contexts.
  • Overcoming resistance to change through engagement.
  • Measuring the impact of implemented solutions.

Gamification Showcase

  • Presenting solutions through gamified storytelling.
  • Peer feedback and collaborative improvement.
  • Best practices for sustaining a gamified approach.

Summary and Next Steps

Requirements

  • Basic familiarity with typical workplace challenges and scenarios.
  • An open mindset toward collaborative problem-solving methods.

Target Audience

  • Administrative staff.
  • Operational staff.
  • Team leaders and managers.
 14 Hours

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